You can check out some game info and the entire Rorasuketo soundtrack by Michael Chadwick here . It's absolutely divine. When I said I wanted to pay homage to the Super Nintendo games of my youth, he went to town and grabbed some soundfonts from games like Final Fantasy IV, Earthbound, and Battletoads . I am so happy with the results. The battle tracks are head-bangers, and the emotional lows are perfectly bittersweet. I wouldn't change a thing. I've known Mike since the boom days of of LiveJournal — which is a long time, for the kids following along at home. He's an immensely skilled guitarist and songwriter, and has a really impressive catalog of work . Originally, I was going to write the music myself, but Mike has far more experience. And in creative projects like this, doing everything yourself has the potential to turn out an inbred, constipated piece of art. Collaboration adds depth to the work that you might not have realized before. It lightens the workload....
I spent way too long banging my head against the way yesterday, trying to figure out why the game wasn't receiving button inputs, only to find out that I had a switch turning on and off while an NPC was moving in the background. I can't remember what it was I was trying to do when I originally placed that NPC on the map. Did that switch do something originally, and why did I change it to do something else later? Do I have a switch doing double duty somewhere else? And that's why you need to keep your switches organized, kids. Anyway, I'm channeling a little Dance Dance Revolution with my arrows here, which I have no qualms about. You're not an ordinary fella! I'm contemplating doing another webcast soon to keep me accountable. Summer is rocketing along and I need to tap these days to the maximum.