Greetings, nerds. Thought I'd share a quick update. Rorasuketo is getting just a few small tweaks since the last post. We didn't get a lot of takers on beta testing, so we're doing it in-house, which is a drag - but what are you gonna do? We are still planning to launch October 2nd. Steam just sent the "hey bruh, 3 weeks, u good?" email. To that I answer... I think so! Fall semester is in full swing, so instead of doing pixel art, I'm doing this: Mitten Kitten is still on the calendar for October 10, which... appears to be the Saturday before midterms. So feel free to say hello, grab some stickers, play the demo, and ask me about resonance structures. (Because I swear my General Chemistry I instructor said we wouldn't ever see lone electron pairs on carbon, but here we are.) There's a lot of promotion I should probably be doing, but the combination of work and 8 credits has me pretty worn out. I don't know how people manage their even crazier l...
Our story guru Tiffany Van Peenen also happens to be faculty over at Kellogg Community College in Battle Creek, Michigan. When some students in the KCC Tech Club found out that their (very cool) instructor had also made a video game, they offered to put Rorasuketo in their arcade cabinet. So word on the street is that this is totally happening . This is just about the coolest thing ever. I've got to compile a "Michigan Edition" demo version of the game, which will be a collection different areas you can explore. Maybe a little derby, maybe a date, maybe a town or two. I think that's what will end up on the cabinet, as well as what we'll have at Mitten Kitten for your enjoyment. Stay tuned! We will be planning a release party at Bardertown Video in Wyoming, Michigan at some point, too.