You can check out some game info and the entire Rorasuketo soundtrack by Michael Chadwick here . It's absolutely divine. When I said I wanted to pay homage to the Super Nintendo games of my youth, he went to town and grabbed some soundfonts from games like Final Fantasy IV, Earthbound, and Battletoads . I am so happy with the results. The battle tracks are head-bangers, and the emotional lows are perfectly bittersweet. I wouldn't change a thing. I've known Mike since the boom days of of LiveJournal — which is a long time, for the kids following along at home. He's an immensely skilled guitarist and songwriter, and has a really impressive catalog of work . Originally, I was going to write the music myself, but Mike has far more experience. And in creative projects like this, doing everything yourself has the potential to turn out an inbred, constipated piece of art. Collaboration adds depth to the work that you might not have realized before. It lightens the workload....
Sometimes it's nice to have a friend looking out for you! (Even if they're not perfect in their execution.) There will be a series of images over the end credits. I'm hoping they'll be really special. My work is in an as-needed service, so there is usually some degree of downtime waiting for something to happen. It's hard to say what a day will bring. Busy? Slow? There are guesses, but no guarantees. So I theoretically have time to make progress on Rora at work - but I prefer to do art instead of hashing out the actual gameplay. I feel like if I'm interrupted in the middle of programming and spend an hour or two away on another task, I'll forget what I was doing. As it stands, there's a few pieces of art left to do. So this is a fine use of my time. I'm trying to make something really magical happen, and it's a 99.99% chance it won't come to fruition. But if that 0.01% chance comes around, I will literally cry with happiness. That's all...