Greetings, nerds. Thought I'd share a quick update. Rorasuketo is getting just a few small tweaks since the last post. We didn't get a lot of takers on beta testing, so we're mashing alpha and beta together colloqially - which is a drag - but what are you gonna do? We are still planning to launch October 2nd. Steam just sent the "hey bruh, 3 weeks, u good?" email. To that I answer... I think so! Fall semester is in full swing, so instead of doing pixel art, I'm doing this: Mitten Kitten is still on the calendar for October 10, which... appears to be the Saturday before midterms. So feel free to say hello, grab some stickers, play the demo, and ask me about resonance structures. (Because I swear my General Chemistry I instructor said we wouldn't ever see lone electron pairs on carbon, but here we are.) There's a lot of promotion I should probably be doing, but the combination of work and 8 credits has me pretty worn out. I don't know how people ...
I dove back into SteamPipe last night to upload the official version 1.00 of the game, so we are ready to push the button to launch at any time. It's exciting. Usually, my cats dominate my living space, whether it's sleeping butthole-to-head, occupying comfy chairs, or having a good old fashioned lap-sit. Normally, I don't have the heart to move them. But when SteamPipe is on my monitor, cats are unceremoniously removed from my desk. Usually multiple times. They are very confused by this. But I'm not taking any chances. When I am on a computer, phone, app, etc. as a user, everything seems very stable and safe and under control. But when working with my project, everything feels so remarkably fragile. Could a keystroke in the SteamPipe UI break everything? What if I uncheck a box in RPG Maker and the whole thing crashes on launch? Is the entire electronic world teetering on the brink of disaster as much as it feels my work does? Probably not. But then there's alway...